Your Minecraft network scales itself, and tells you why.

Atlas runs your servers across nodes, adds and removes them on player count, and writes down every decision with the numbers behind it.

$ curl -fsSL https://getatlas.gg/install.sh | sudo sh

  • Any Linux server
  • Runs on your own machines
  • English and Dutch

It adds servers before players queue, and says why it did.

Every group has a rule. When it acts, Atlas records what it saw and what it changed, so nobody has to guess why a server appeared at 3am.

lobby One evening, example numbers
0%25%50%75%100%18:0020:0022:0000:00scale up above 78% for 30sscale down below 30% for 5m19:51 · +1 lobby server81% full, above 78% for 31s23:17 · −1 lobby server26% full, below 30% for 5m3 servers4 servers

Three steps from a bare server to a network that runs itself.

  1. Install

    One command on a Linux server installs the panel and Postgres, with every secret generated for you.

  2. Add a node

    Use the panel's own machine with one click, or add another over SSH.

  3. Set a rule

    Pick a group, a threshold and a wait. Atlas takes it from there and shows its work.

Runs on your hardware, not ours.

The panel is one container next to Postgres. Your worlds, templates and backups stay on your nodes, and releases are signed so the installer checks every file before it runs.

nodenodepanel + Postgres
Workers dial out to the panel, so your nodes need no open ports.
  • 0 open ports on your nodes
  • 1 command to install
  • 2 release channels: stable and beta
  • 3 server kinds: static, dynamic, and proxy

Give your network a panel that explains itself.

One command on any Linux server.

$ curl -fsSL https://getatlas.gg/install.sh | sudo sh